Update 1.27

Infected Outbreak

Defend the city from a spreading outbreak of Infected - head to the Dying Light Outpost, activate special bounties, and earn unique rewards! Over a three‑week period, different areas of Villedor will fall under siege by relentless waves of zombies, each outbreak escalating in intensity. Every outbreak cleared contributes to the global effort to keep Villedor safe - but if the community fails to contain it, expect harsher conditions and more enemies the following week. Stay ready, because in this event, nowhere in the city remains untouched for long!

Two experimental variants have joined the fight, both wearing familiar GRE green and have unsettling mutations. A twisted Biters and Virals are more resistant to damage, and deal toxic damage, driven by unpredictable aggression. Their presence is strongest within outbreak zones, serving as both a challenge and a warning of failed containment. Each infected wave grows bolder as the event spreads through new districts week by week. Players must help the community eliminate enough infected within each sector to earn rewards and new milestones. Failure to reach the global goal results in an even more hostile environment for everyone! These encounters put the spirit of cooperation to the ultimate test - survive together, or suffer the fallout.

New Collectibles

Over 10 new collectible notes have been added to the game, found on the bodies of the new infected and scattered throughout outbreak zones. Each note reveals part of a larger story. Internal logs, survivor messages and snippets of research hint at an impending threat to the city. Do you have what it takes to gather them all and uncover the roots of the outbreak and the truth behind these new mutations? 

Celebrate the Lunar New Year in Villedor!

The Lunar New Year has arrived in Villedor - for one week, the city glows with crimson light and festive energy, inviting everyone to take part in a fresh set of challenges and themed rewards.

From February 17-24, take on five bounties available at the Dying Light Outpost to earn exclusive festive rewards. During the event, enemies have a chance to drop Red Envelopes, each containing special bonuses and resources - the more you fight, the more good fortune you’ll find.

Game Updates

Along with the event, Update 1.27 introduced the following fixes and improvements to the game:

Gameplay

  • Fixed the issue with some Prisoners from Bandit encounters being immune to Player's damage

Technical

  • Fixed the issue with game crashes on RTX 50 series in Raid Hub if frame generation combined with DLSSFixed the issue where the player can paraglide into the ship’s hull
  • Fixed the crash sometimes happening upon applying the XeSS Frame Generation in the Video Settings
  • Fixed the issue with the snow sometimes being present on some Tower Raid FloorsFixed the issue with shadows sometimes not being properly showed with Ray Tracing on
  • Fixed the issue with faulty sunlight and shadows sometimes being displayed throughout the game
  • Fixed the issue with sharpness option not saving values correctly
  • Fixed various LOD’s being improperly displayed throughout the game
  • Fixed some broken geometries on various Tower Raid floors
  • Fixed the preview for Legend Level Outfits not displaying character's model
  • Fixed the issue with Aitor’s body missing blood during the “Orders” quest
  • Fixed the issue with tactical stamina setting regenerating stamina too quickly
  • Fixed skin clipping in various skins