Hotfix 1.6.1 - Restored Land Edition (1.6)

Survivors!
Hotfix 1.6.1 just rolled onto the servers, so make sure to update the game!
Here are the list of fixes and tweaks:

  • Reduced hunger drain when sleeping
  • Slower overall hunger depletion
  • “Very Hungry” and “Famished” states now trigger later
  • Vendors now offer improvised food bars
  • Weapon Blueprints from DLC bundles can now be upgraded to Legendary rarity
  • When receiving a new weapon during a cutscene with a full inventory, the lowest-quality weapon is automatically moved to the stash
  • If both inventory and stash are full, the lowest-quality weapon is dropped on the ground
  • “Better Be Safe” and “Peace Bringer” achievements no longer auto-complete
  • Night chases rebalanced – Level 1 chases are now slightly easier to escape
  • Increased chances to loot rags and bandages from Biters and Virals
  • Fixed the crossplay connection between Steam and Epic
  • Fixed the issue with amount of ammo that the Player can loot from ranged human enemies being capped
  • Fixed the issue with Player dropping equipped weapon after entering Slasher arena
  • Fixed the issue with hunger meter missing throughout the fight with The Beast
  • Fixed the issue with Alpha Volatile sometimes not spawning during Chase sequences on Restored Land
  • Fixed the issue with “Days Survived” being counted after starting a race
  • Fixed the issue with Leaderboards sometimes missing
  • Fixed the issue with message about Restored Area always appearing after loading a save
  • Fixed the issue with some encounters being unresponsive
  • Fixed the issue with Items Found values in the Leaderboard section
  • Fixed the broken Night Cycle after quitting to the main menu during challenge
  • Fixed a few collisions in new Roadkill Rallies
  • Fixed the issue with item stacks being incorrectly subtracted while moved to the Stash
  • Fixed the issue with Player receiving the achievement "Apex Predator" without killing a Volatile after a cutscene in “One flew over the Volatiles’ nest” mission
  • Fixed the issue with SFX missing after failing to load a broken save file
  • Fixed the issue with infinite death loop happening after Player gets out of map/playable area during Roadkill Rally
  • Fixed various unresponsive NPC’s while playing in Coop
  • Fixed the issue with lack of additional damage and information about it for Bleeding Mines, Shock Mines and Molotov's even as Molotov is the Icon for the Throwable Legend Skill
  • Fixed the issue with Mod tutorial not showing if Player has weapon inventory full when receiving the weapon
  • Fixed the issue with Volatile Hive icon showing activity as not completed during night even if it was cleared previously
  • Fixed the issue with cars from previous attempts sometimes remain on the track after retrying