Hotfix 1.6.1 - Restored Land Edition (1.6)
Survivors!
Hotfix 1.6.1 just rolled onto the servers, so make sure to update the game!
Here are the list of fixes and tweaks:
- Reduced hunger drain when sleeping
- Slower overall hunger depletion
- “Very Hungry” and “Famished” states now trigger later
- Vendors now offer improvised food bars
- Weapon Blueprints from DLC bundles can now be upgraded to Legendary rarity
- When receiving a new weapon during a cutscene with a full inventory, the lowest-quality weapon is automatically moved to the stash
- If both inventory and stash are full, the lowest-quality weapon is dropped on the ground
- “Better Be Safe” and “Peace Bringer” achievements no longer auto-complete
- Night chases rebalanced – Level 1 chases are now slightly easier to escape
- Increased chances to loot rags and bandages from Biters and Virals
- Fixed the crossplay connection between Steam and Epic
- Fixed the issue with amount of ammo that the Player can loot from ranged human enemies being capped
- Fixed the issue with Player dropping equipped weapon after entering Slasher arena
- Fixed the issue with hunger meter missing throughout the fight with The Beast
- Fixed the issue with Alpha Volatile sometimes not spawning during Chase sequences on Restored Land
- Fixed the issue with “Days Survived” being counted after starting a race
- Fixed the issue with Leaderboards sometimes missing
- Fixed the issue with message about Restored Area always appearing after loading a save
- Fixed the issue with some encounters being unresponsive
- Fixed the issue with Items Found values in the Leaderboard section
- Fixed the broken Night Cycle after quitting to the main menu during challenge
- Fixed a few collisions in new Roadkill Rallies
- Fixed the issue with item stacks being incorrectly subtracted while moved to the Stash
- Fixed the issue with Player receiving the achievement "Apex Predator" without killing a Volatile after a cutscene in “One flew over the Volatiles’ nest” mission
- Fixed the issue with SFX missing after failing to load a broken save file
- Fixed the issue with infinite death loop happening after Player gets out of map/playable area during Roadkill Rally
- Fixed various unresponsive NPC’s while playing in Coop
- Fixed the issue with lack of additional damage and information about it for Bleeding Mines, Shock Mines and Molotov's even as Molotov is the Icon for the Throwable Legend Skill
- Fixed the issue with Mod tutorial not showing if Player has weapon inventory full when receiving the weapon
- Fixed the issue with Volatile Hive icon showing activity as not completed during night even if it was cleared previously
- Fixed the issue with cars from previous attempts sometimes remain on the track after retrying
