Communtiy Update #2

Presenting features our community was #Dying2Have!

New Features
– Cross-gen for consoles.
– Legend Levels — new end-game progression system accessed after unlocking every ability in the skill tree. Learn what true power feels like!
– Dynamic Competitions in co-op

Quality of Life Improvements
– Lowered Biter grabbing frequency
– Players can now instantly kill grabbing Biters with the Stab Skill upgrade
– Skippable cutscenes
– Kick attacks are now a little bit faster and more powerful
– Crafting items — players can determine any specific amount”

– Ragdoll physics and AI reaction improvements
– More realistic impact on hits
– New enemy reaction to hits
– New enemy animations
– New enemy behavior around ledges of buildings
– New 1-handed axe animations
– Pilgrim Outfit granted at the beginning of the game
– Hazmat Biter explosion fixed”

– Host’s ability to share Nightrunner tools
– Improved player marker visibility at all times
– Player status display (poisoned, burned, bleeding, etc.)
– Added map markers
– Improved matchmaking
– Respawns of party members no longer linked to the host”

See the full list of new features, fixes and improvements at!

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